Forming engineer-programmer’s methodological ideas about technology of developing Multimedia software tools, learning technologies, which are based on principles of combination audio and visual representation of information; acquiring skills in configuration of hardware tools for processing and reproducing audio and visual information, learning software products for creation of digital animation and audible feedback, software technologies for storing and distribution of multimedia content on the Internet, ideas about prospects of appropriate information technologies’ development.

Course plan:
audience studies - 24 hrs.
individual work - 30 hrs.
total - 54 hrs.
semester - 3rd.
form of control - test.